Last week we took up the topic of where biological information comes from, using some illustrations from experiments in the Quandary Den. If you missed an earlier series, the Quandary Den simulates features of dungeon crawlers or escape rooms. A common feature of escape rooms is a code/password/combination lock puzzle. A password is a pretty […]
life finds a way out
Previously in the Quandary Den, I gave you a chance to do some evolutionary artificial life experiments for yourself. I hope you got an opportunity to at least run a couple of different rounds with the simulation.
Last week I introduced you to my escape room/dungeon crawling/superhero training simulation and a few basic results. I don’t want to keep all the fun for myself, so now it’s your turn.
What do you with a biologist who isn’t great with living things?